Note

Here is a homebrew game for the Gameboy with a limited palette of 4 colors.

This game mechanics are inspired by Battle Outrun on Master System. I have implemented the fake 3D effect of the track rendering using the visual tricks used in the late 80's.

You have to defeat a boss at each level ends by bumping in its car before being timeout!

This game can be run on a Gameboy Color or any gb emulator


Controls

Car upgrades

Here is what are the effects of the car upgrades                   

  • Engine: Speed and acceleration                                                                          
  • Tires: You lose less speed when a wheel goes off the asphalt. You lose less speed in corners as well               
  • Bumper: Each crash takes away a big chunk of speed at once, and every level makes that chunk smaller. 
  • (Steering) Shaft: Steering is sharper, so the car turns into bends harder.


External Assets used in this project


Built with GB#

GB# - A statically compiled, hardware-aware C# development environment for the Game Boy and Game Boy Color.

Published 24 days ago
StatusReleased
PlatformsHTML5
Authorkzlucas
GenreRacing
TagsGame Boy, Homebrew

Download

Download
rustbound-v100-gameboy-color.gbc 128 kB

Install instructions

This game can be run on a GameBoy Color or an emulator.

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