Rustbound - GameBoy Homebrew Racing Game
Note
Here is a homebrew game for the Gameboy with a limited palette of 4 colors.
This game mechanics are inspired by Battle Outrun on Master System. I have implemented the fake 3D effect of the track rendering using the visual tricks used in the late 80's.
You have to defeat a boss at each level ends by bumping in its car before being timeout!
This game can be run on a Gameboy Color or any gb emulator
Controls

Car upgrades
Here is what are the effects of the car upgrades
- Engine: Speed and acceleration
- Tires: You lose less speed when a wheel goes off the asphalt. You lose less speed in corners as well
- Bumper: Each crash takes away a big chunk of speed at once, and every level makes that chunk smaller.
- (Steering) Shaft: Steering is sharper, so the car turns into bends harder.
External Assets used in this project
- All Music themes by Mute Audio
- Font by Dreameater
Built with GB#
GB# - A statically compiled, hardware-aware C# development environment for the Game Boy and Game Boy Color.
Download
Download
rustbound-v100-gameboy-color.gbc 128 kB
Install instructions
This game can be run on a GameBoy Color or an emulator.





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